Posts Tagged ‘Reviews’

Game Review: Infinite Undiscovery (Xbox 360)

This review is one that I posted over on GameFly.

I’m not sure exactly why this game received such poor reviews. The only thing I can think of is that people came to this game expecting a Final Fantasy system and got a Kingdom Hearts clone. What do I mean by that? Let me try to explain.

For starters, everyone knows there is a major shortage of good RPG games on the Xbox 360. Infinite Undiscovery was, I’m sure, in most people’s mind a good stop over until the release of the next Final Fantasy game. People who have played any of the recent FF games are aware of the complex system of skills that the games have all had in the past handful of games.  Skill trees, classes, combos, and whatnot. Infinite Undiscovery has none of those. Combat is simply two attacks with possible ‘connect’ combos with one of your party members. Very much like Kingdom Hearts. Leveling up means the possibility of unlocking new skills, but you don’t have a choice in them. What skills you do have are leveled up by use. This includes both combat skills/abilities as well as the crafting skills. This can be a pain since the only way to ‘rest to full heal’ is to buy a room at the inn. I think perhaps there might be later food items you can craft that will do this, but i have yet to find a vendor that sells enough of the food items to seriously grind the low level cooking skills. There are two free game addons through Xbox Live that allow you to buy the materials you need for armor and (most) weapons from -any- vendor. Crafted items are exactly the same you can buy from the vendors, in fact most the time I found myself with better equipment through crafting than buying.

The best thing I found about the game was the story itself. Since I rented the game through GameFly I didn’t possess the booklet so I had no real idea what the game was about at all. It was disorienting at first, but I found it immensely fun because I was able to learn the story along with the main character. And what a story it was. I really loved it. Give this game a chance.

iPhone App Review: Aurora Feint

Title Screen

Hailing itself as the first iPhone MMO, Aurora Feint isn’t too revolutionary other than the eventual multiplayer aspect. It’s gone through a few versions, each one fixing bugs as well as improving the game play. This game has also had it’s share of controversy, which I’ll go over later in this article.

The game itself is currently only a few minigames, two of which are in the “match three” style and one which is a logic problem though still a type of “match 3”.

… continue reading this entry.

iPhone App Review: Twinkle

Home Screen

Update: I’ve finally figured out that this isn’t just a Twitter App. It has it’s own network that, sadly, seems to be attracting more and more harassing users. Due to this, I’ve actually stopped using this app and have moved to another one.

Twinkle is a Twitter application for the iPhone. By far it is my favorite. While it seems a bit lacking in a few features I like, what it does have is pretty awesome.

… continue reading this entry.

iPhone App Review: Satori Sudoku

IMG_0007

Note: This is updated to reflect the App’s current version.

Ever since I had my old Palm Treo 650, my first requirement when I had any handheld device was a game of Sudoku. Same thing goes for my new iPhone.

Scouring the App Store uncovered dozens of Sudoku games for a range of prices, but none were free. I looked through the reviews and found one that seemed to have an overall good review by the users: Satori Sudoku. Most of the reviewers said it had a pretty good interface, better than the other sudoku apps out at the time. For only $1.99 I was willing to give it a shot. … continue reading this entry.

Game Review: Endless Ocean

This was originally posted in my LiveJournal on April 16, 2008.


I heard about Endless Ocean not long after the Wii came out. Mostly just the lines of “A game where you’re diving in the ocean”. Considering the way the Wii works, sounded pretty cool and perked my interest, but since we didn’t get a Wii I just never thought of it again. A bit ago [info]rhast rented it from Blockbuster and was telling me about it. Sounded something right up my alley.

So, as y’all know, I got the Wii a week ago. Wii sports is fun and all, but, truth be told, I seriously needed something soothing to escape the stress of Mom. I -was- going to go to blockbuster and rent some Wii games, but they don’t HAVE a blockbuster here. It closed down sometime this winter. The nearest blockbuster is down in South Bend, IN, which is around an hour away. Er, sorry but no deal. Well, I had a really bad day, so I just went over and picked it up at Best Buy.

After putting it in the Wii, the first thing I’m introduced to is something that blows me away.. the intro song. I’ve already posted the lyrics to it: “Prayer” by Hayley Westenra. Haunting, enticing… the perfect song to go diving to. Character creation was somewhat customizable. More than I expected, but still pretty limited. Doesn’t matter though. There are more costuming options that are unlockable throughout the game and you’re able to change everything about how your character looks except gender.

… continue reading this entry.